Thursday 13 February 2014

Augmenting Traditional Gameplay

An interesting paper on augmenting traditional gameplay is the 'Biofeedback Game Design: Using Direct and Indirect Physiological Control to Enhance Game Interaction' by the University of Saskatchewan (Canada). In which they used multiple types of sensors, including a normal gamepad.
Their results concluded that players preferred physical interactions with games.




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Nacke, Lennart E., 2011. Biofeedback Game Design. Biofeedback Game Design: Using Direct and Indirect Physiological Control to Enhance Game Interaction, [Online]. NA, AN. Available at: http://hci.usask.ca/uploads/202-Nacke-Biofeedback_Game_Design.pdf [Accessed 05 February 2014].

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