One of the best examples of a Biofeedback game is Nevermind: A biofeedback horror adventure. Which was being made not just as a horror game with biofeedback gameplay, but also as a tool for mental health.
This game gets more difficult the more scared you get, so you must learn to control yourself in order to complete the game. It is basically a mental health tool to combat anxiety.
The Nevermind Gameplay Trailer! from Erin Reynolds on Vimeo.
Unfortunately it was a Kickstarter project that didn't quite make its money ($129,615 out of $250,000).
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Nevermind Team. 2013. Nevermind: The Game. [ONLINE] Available at: http://www.nevermindgame.com. [Accessed 06 March 14].
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